The iPhone 5 is looking like it will be the fastest-selling gadget of all time. So let’s talk about what you need to do to prepare your Corona apps for the iPhone 5 and iOS6.
One of the biggies we’ll cover is what you’ll need to do to make your Corona app handle the new 16:9 aspect ratio, or what we’re calling “tall apps” (as opposed to the shorter “traditional apps” designed for the iPhone 3 and iPhone 4).
At midnight, millions of eager fans (including Corona Labs!) visited Apple’s online store, for a chance to pre-order the iPhone 5. The pre-orders sold out within an hour, 20 times faster than past models. With a projected 6-10 million device sales in September alone, the iPhone love affair is far from over – but did the new device meet expectations?
September has been an exciting month in mobile, or more generally, connected devices. Last week, Amazon announced two new Kindle Fires and is trying to move into iPad-sized tablets. In spite of the controversy over ads displayed on the lock screen, it’s a very compelling price point.
Perhaps most interesting is how Amazon views Android. Amazon CEO Jeff Bezos says “it’s a base operating system layer”, like Linux but with a lot of customization. In other words, they’re not in the game of making Android devices; they’re making Kindles.
Who knew a baby monster could be so darn cute? Gotta Feed Garp is a fun physics-based game for iOS, starring Garp, a newly-hatched monster with a healthy appetite. You’ll find yourself immersed in the game, happily feeding Garp snacks for hours on end.
Everyone is highly anticipating Apple’s “special event” next week. Presumably it’s to announce the release of iPhone 5. If history is guide, Apple will release iOS 6 in conjunction with their new iPhone. So starting today, we are enabling the ability to test your Corona apps on iOS 6 Beta 4.
This week’s App of the Week, Baby Soother Seal, is an essential tool for helping parents calm, soothe, and settle crying infants. The app hit #1 for lifestyle and #6 overall in the South Korea App Store, and was even featured by Apple shortly after its release in April.
Walter talks about our new public release, new features, how we are supporting iOS6 beta and iPhone5 rumors.
Several weeks ago, I talked about how we’ve begun our feature cycle. We’ve actually gotten quite a few items done that you can check out on the Corona roadmap. However, we haven’t hit our stride quite yet because of some difficult challenges related to OS versions. So this week, I wanted to give you a behind-the-scenes […]
Kathryn Brusewitz and Brandon Ramirez used Corona SDK to secure first place at Code Day, a weekend-long hackathon put on by Student Research and Development (StudentRND). The organization is a nonprofit that provides a space for college and high school students to learn, innovate and create new technology.
Creating their mobile game “Slide” in just 24 hours, the duo received special praise from the judges for presenting the most complete app of the bunch.
Flash developers Christian Östman and Richard Åström of A Small Game studio developed the hit Hanger game – a title that received over 60 million plays. After the Flash game’s wide-spread popularity, the duo decided to bring Hanger to the iPhone with Corona SDK. Released in early July 2012, the game landed in Top 10 for Action and Arcade in App Stores around the world.