There are many ways to move objects in Corona SDK. If you want to move an object from point A to point B, the simplest approach is to use a transition. But what if you need to move it along a path with multiple segments, like moving a knight on a chess board in its unique “L” pattern? This tutorial outlines how to achieve sequential movement via a series of queued transitions.
Today’s tutorial illustrates how to create a standard iOS-style “UI Navigation Bar” widget in which we provide the definitions for two buttons, the functions to handle button interaction, and some basic information to draw the bar. Read further to learn more.
For iOS users, Corona SDK now offers the QuickLook Plugin. This allows your app to show various document files, including iWork, Microsoft Office, Rich Text Format (RTF), PDF, images, and more. Read further to learn how to implement QuickLook in your apps.
You can now use the camera feed as a texture, which opens up a world of possibilities and new effects.
A common requirement for business app developers is the ability to copy and paste items — in specific, the ability to select something from your app and paste it into another, or copy something from another app and paste it into yours. Read further to learn how, using the simple pasteboard plugin.
Most mobile apps must, at some point, display a score or some other data, save it to the device, and load it in a later session. Today’s tutorial walks you through the entire process and features a sample project which you can modify for your purposes.
One commonly requested feature is a “widget-based” text input field — one that allows for more “styling” than a device’s native input field. Today’s tutorial gives you a foundation to build this.
Sometimes, the design of an app dictates the need for “image swapping,” in which the developer needs to draw an image at a given location and then, after some time or some action, swap that image for another. Corona SDK offers various solutions for this task and this week’s tutorial discusses each in detail.
If you have a Graphics 1.0-based project and want to take advantage of all the new features, updates, and fixes in Graphics 2.0, then you can migrate your code with the help of our Graphics 2.0 Migration Guide.
In this post, I’ll talk about Graphics 1.0 Compatibility Mode, the fastest path for existing projects.
If you’re a developer using in-app advertising, utilizing multiple ad vendors is a good approach to increase revenue potential. In today’s tutorial, learn how to implement multiple ad vendors using the ads plugin.