Tutorial: Corona’s “enterFrame” Event

To some developers, it’s not apparent exactly what the purpose of an enterFrame event is — if you’re new to Corona, it’s easy to bypass it and possibly never learn of its purpose. More importantly, enterFrame events can be dangerous for your app if you’re under-educated in their purpose and usage. What is an “enterFrame” […]

Tutorial: Game Center Integration (iOS)

Since the Game Center feature is just an extension of the existing gameNetwork API, there’s no need to go over every single available request you can send to Game Center—you can view the updated gameNetwork init(), request(), and show() documentation for that. So instead, I’ll give you a quick overview of what you need to […]