Tutorials, Tips and Demos

One of the new additions to Corona's updated graphics engine is the snapshot feature. Snapshots allow you to create a single dynamic image from other images and manipulate it using 2.5D distortion and filter effects. Read further to learn about the core power of snapshots....

Corona's updated graphics engine introduces a new and powerful feature: containers. Containers are essentially "self-masking groups" and they feature a flexible, dynamic width and height that can be set on the fly. Read further to learn about containers and how to implement them in your apps....

Another new feature in Corona's updated graphics engine is the ability to define a graph of effects which can be applied to a display object. We have created a data-driven file format which allows you apply a multi-pass effect by connecting existing shaders to other shaders. Read further to learn how....

In a previous tutorial about HID controllers, we showed you how to read button inputs from game controllers. In contrast to basic button functionality, analog controls are more complex because they measure an almost infinite number of potential values that must be converted from the analog "infinity" to discrete digital values. Today's tutorial walks you through the process....