Garet McKinley has released a brand new toy for Corona called MultiRezer. And, since 500 of you have already downloaded it, Garet decided to go crazy and release a plethora of discount codes for MultiRezer, TexturePacker, and a bunch of other Corona plug-ins! (Particle Candy, PhysicsEditor…) Click the screenshot below to see the full list of tools […]
In between writing chapters of their Corona SDK book (yes, really!), the duo at Karnak Games just released their draw-and-drop Corona SVG Level Builder! Corona SVG Level Builder lets you create physics-based games, platform levels, and maps for your Corona games by simply drawing them in Inkscape, a free and open source vector-drawing program. Everything […]
Lately, we’ve been telling you about using Corona SDK for eBooks, especially iPad comics. Since a lot of comic book artists use Photoshop to create their masterpieces, it only makes sense that we continue allowing them to work comfortably. Thus, comes the third-party tool Kwik, created by Kwiksher for Corona SDK. Kwik allows Photoshop users to add […]
Ansca Mobile’s Corona SDK recognized as a recommended development framework.
Ansca Mobile makes rich Android app development accessible for millions of Windows developers
Ansca Mobile introduces Premium Support to further encourage and sustain the growth of its developer ecosystem
John Warnock (co-founder of Adobe) is not just known for being the mind behind Adobe, PostScript, and Acrobat. Prior to Adobe, he worked for Xerox PARC and was one of the foremost scientists in leading the effort for JaM (“J” being John; “M” being Martin Newell, famous for the Utah Teapot), the precursor to PostScript. We all […]
A few days ago, Jonathan Beebe of Beebe Games (makers of Tilt Monster, Cavern Drake, and a few others) dropped by our offices and spent the day with us. A day later, Cesar and Edgar Miranda (the GDC Startup camp winners) stopped by the offices to hang out; and this past Friday, Angelo and Tobiah […]
Ansca Mobile has released a new version of Corona SDK that runs on Microsoft Windows and announced new subscription pricing tiers. Together, these announcements will make mobile app development much more widely accessible.
Last week, when we chose Bubble Ball as our App of the Week, we talked to 14-year-old creator Robert Nay and his mom Kari of Nay Games about their experiences with building the game and using Corona SDK. However, we decided to keep the interview on ice to let Robert bask in other, bigger spotlights. […]