Tutorial: Introducing Google Play Game Services

At the Google I/O conference last May, Google announced “Google Play game services” and began offering online game support similar to Apple’s GameCenter. Corona Labs, working with Google, demonstrated live apps at Google I/O using these game services. And now, following on the heels of this demo, we’ve rolled out the first version of Google Play game services support in Corona SDK. Read further to learn how to implement leaderboards and achievements on Android using Google Play game services.

Tutorial: Using the Zip Plugin

Today, we announced that Corona Plugins – codenamed “Project Gluon” – are live and available to Corona SDK Pro subscribers using recent Daily Builds. In this week’s tutorial, learn how to get started with our walkthrough of the “zip” plugin, convenient for compressing and uncompressing files within your app.

Introducing Kwik: A Photoshop plug-in for Corona SDK

Lately, we’ve been telling you about using Corona SDK for eBooks, especially iPad comics. Since a lot of comic book artists use Photoshop to create their masterpieces, it only makes sense that we continue allowing them to work comfortably. Thus, comes the third-party tool Kwik, created by Kwiksher for Corona SDK. Kwik allows Photoshop users to add […]