Tutorial: Understanding the Composer API

Posted by & filed under Tutorials, Tips and Demos.

Flat Corona

This week’s tutorial is a foundational tutorial for Composer, the official scene management library for Corona. Its goal is to help you better understand what Composer is, what the various event phases are, and what actions should be performed during each phase.

Composer GUI Beta

Posted by & filed under Composer, Corona SDK, Daily Build.

Flat Corona

Today, we are seeding out a new product that we call the “Composer GUI”, a visual editor that allows you to rapidly create scenes, user interfaces, and game levels!

Read on to learn more.