Sign up for #shipjam, a year-end game jam organized by members of the Corona community (and win cool prizes)!
Starting with Daily Build #2520, some new functions have been introduced to control and adapt native input fields/boxes to specific font sizes or field heights. These additions will help in the development of user interfaces for cross-platform apps. Read further to learn how these features may impact your current development.
During this week’s Corona Geek Hangout we talked with the developers of Fart Watch, a soon to be favorite app that’s being developed for the anticipated launch of Apple Watch. We learned what the developers think of WatchKit, what features they plan to include in their app, and where they think the future of wearables is headed.
As several people have noted in the forums, trying to use TestFlightApp with the iTunes Connect portal isn’t working quite like it should. After some research, it seems that including the entitlements in the provisioning profile isn’t enough to satisfy some of Apple’s requirements. An extra entitlements file needs to be added to the app […]
During this week’s Corona Geek Hangout, Corona Ambassador, Ed Maurina walked us through a bit of vector math to answer a question from the forums about rotating an object around a center point using transition.to and Coronium Developer, Chris Byerly walked us through a demo of Coronium Sockets, which gives you the realtime power of Coronium GS without the game layer.
Starting Feb 1, 2015, Apple is requiring all new app submissions to be 32/64-bit-universal. So between now and Jan 31, 2015, you can continue to submit your apps just as you do today, but once Feb 1 hits you’ll need to make sure certain changes are in place.