CoronaCards is now available for general use and with a 30 day trial. Read on to learn more about it and how it fits in with Corona SDK!
Brain&Brain is David and Brooke Condolora, a Bay Area husband-and-wife team with a deep love for storytelling and quiet adventure. Doggins, their first game, was programmed by David in Corona SDK, and was a nominee for the 2014 SXSW Gamer’s Voice Award and selected for the Indie MEGABOOTH at PAX East 2014.
Today’s tutorial demonstrates how to create a sliding panel that has many uses, ranging from games to business applications. Using just one core function, you can easily implement a wide variety of panels that appear from different sides of the screen and utilize unique easing transitions.
During this week’s Corona Geek Hangout we discussed Raspberry Pi development with Corona Ambassador, Jen Looper. We also talked with Corona Ambassador, Ed Maurina about particle editing directly in Corona Simulator.
Welcome to the latest installment of “From the Forum.” In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum.
Today’s tutorial is an introduction to Corona Enterprise development on Android, showing Corona developers how to extend or create a Corona project that leverages native functionality. Using Enterprise, Corona developers can combine the best of both the native world and the rich feature set of Corona SDK.
Do you want to create a cloud service for your mobile app? During this week’s Corona Geek Hangout we talk about cloud computing with Dr. Brian Burton. We also highlighted a few innovative cloud providers that are simplifying the process of setting up a LAMP stack so you can jump in and start coding without needing to be a ninja admin.
Welcome to the thirteenth installment of “From the Forum.” In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum.
Last week, we announced support for Particle Designer 2.0, available for Pro and Enterprise subscribers of Corona SDK. This week’s tutorial illustrates how to configure, export, and display amazing particle systems within a Corona app. Read further to learn how.
During this week’s Corona Geek Hangout we looked at particle effect demos, talked about Corona apps running on Windows Phone, and discussed app monetization differences between Android and iOS. Listen for the parts about Google Glass, keyword stuffing, and adventurous Canadian border crossings.