Throughout the past several months, there’s been a lot of buzz around the effects of violence in gaming on young minds. In January, President Obama proposed funding to research this relationship following a series of gun-related fatalities.
As games become increasingly bloody and more realistic, many wonder whether a daily dose of violent gaming nurtures aggression in children. While children can consume TV and movies as passive viewers, video games require interaction, which is thought to have more influence over the growing mind.
This could be the year for RIM’s rebirth. The previously struggling company made a splash with Tuesday’s announcements: they’re rebranding the company name to “BlackBerry,” hiring Alicia Keys as the new Global Creative Director, unveiling the BlackBerry 10 operating system, and announcing two new phones: the BlackBerry Z10, a touchscreen smartphone, and the Q10, a smartphone with a physical keyboard.
Based on new figures released by Amazon, 2012 was a great year to be an Android developer. Just yesterday, Amazon reported that downloads on the company’s Appstore have increased by 500% in the last year alone. Though the figures are a bit incomplete, as they lack a breakdown of free vs. paid downloads, it’s still promising data for Android devs.
As consumers purchase the latest devices for the holiday season, app developers have a huge opportunity to boost their downloads. Fast Company recently published data from Apptopia, a marketplace for mobile app acquisitions, that revealed some pretty optimistic numbers. Apptopia predicts that 1.2 billion downloads will take place on Christmas week, with a spike on Christmas Day (a speculated 410 million downloads for iOS and Android combined).
Kickstarter is all the rage among game developers, especially in the past six months. According to GigaOm, Kickstarter has witnessed a 50% increase in campaigns overall, with gaming projects as the second most funded category. With combined total of over $75 million in contributions for games, it’s no wonder that developers turn to Kickstarter for funds.
With the mobile app business generating a whopping $10 billion a year, everyone wants to get in on the action. Piracy has long been a thorn in the music, movie, and video game industries, and pirates have now turned their attention to apps, particularly for Android devices.
Developers around the world have embraced the freemium app revenue model on both iOS and Android. New data from App Annie finds that the freemium model is dominating, as free apps generate 69% of iOS app revenues and 75% of Android revenues. GigaOm reports that, “global revenues for freemium apps on iOS have quadrupled over the last 24 months,” and when it comes to Google Play, “worldwide freemium revenues have grown 3.5x in 2012.” Most data suggests that the paid app strategy is on the decline.
It’s widely believed that Apple will announce a new 13-inch Retina MacBook Pro as well as the iPad Mini at their invite-only event on October 23. If the rumors are true, the iPad Mini will hit stores on November 2, just in time for the holiday season.
Earlier this week, there was a bit of commotion over a new rule in Apple’s App Store Review Guidelines.PocketGamer.biz, was the first to break the story, finding that clause 2.25 stated, “apps that display apps other than your own for purchase or promotion in a manner similar to the App Store will be rejected.”
Within just a week of release, iOS 6 adoption rates are soaring. A combined total of 44.5% of iPads and iPhones have been upgraded, despite the disappointing reception of Apple’s home-brewed Map app. The ability to download iOS 6 wirelessly is one likely reason for the impressive rate of early adoption.
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