From the Forum — Issue #35

From the Forum — Issue #35

From the ForumWelcome to the latest installment of From the Forum. In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum. The goal is to bring attention to the most captivating, interesting, and thought-provoking discussions taking place in our very own backyard.

Please visit the forum to join these conversations or start your own!

1. Noobhub server AMI just for you

This just in: making real-time multiplayer games need intelligent development. Having a server solution is top of the list, so that players aren’t frustrated and you’re not spending all of your time troubleshooting why player 2 isn’t registering damage. The previously featured Noobhub from developer Overtorment fits the bill nicely, and several Corona developers have benefited from this open-source solution.

Now, it’s even easier to start up a Noobhub server. Distinguished altruist and Corona ambassador Develephant, creator of the CoroniumIO platform (the simple cloud platform for apps and games) has come through with an absolute treasure for the development community in the form of pre-rolled Noobhub AMIs (which stands for Amazon Machine Instance) that are separated by region to get you going without worrying about breaking anything while learning the platform.

Head through to the original post to get the right AMI for your region, and if you use one, let Develephant know he’s appreciated!

2. Google Analytics module? Yes please!

It’s altruism week here in From the Forum, and it rolls right along to a fun and fancy-free discussion about metrics. We all want to know when people are running our apps, and it’s very useful to know how long they were running them, location information and other pertinent details that will help tailor the experience to benefit the user in the end.

Support for built-in analytics has been shuttered with some very good options available, but developer Jonjonsson has come through with a terrific module that supports Google Analytics right out of the box. Simply create a tracking ID for your app through your Adwords dashboard, follow the steps outlined by the module, and you’re on your way to swimming in vital statistics for apps and games!

Head down to the original post to learn more about this new module and how you can get it into your projects ASAP. Have a question, or just want to say thanks? Post it in the forum so Jon can see it!

3. Essential developer tools gifted to the community!

We’re rounding out this wonderful week of code furnishing by pointing you to a new post by long-time plugin developer Gremlin Interactive. They have diligently and patiently worked with the Corona developer community to bring both interesting and useful modules to the masses, including the Amazon IAP module and the Instagram plugin. Now, they have decided to do a favor for their adoring public and provide some of their most-used development shortcuts, so that we can benefit from decreased build times and the necessity of lugging around data cables.

The kits they have been kind enough to provide us are:

  • Install APK Application
  • Android Monitor Application
  • App To IPA Application
  • App To Testflight Application

As you can see, the modules are for both iOS and Android development, and they will make building, testing, and debugging that much easier. Click through to the original post and download these great modules. Have a question or a suggestion? Feel free to throw it in the forum, and be sure to say that Alex sent you!

About Alex

Alex Jackson is an indie developer and the founder of Panc Software, specializing in retro-style gaming. He has created several mobile applications, enjoys long walks on the beach, pixel art, and reading the Corona forums. Contact him by email or follow him on Twitter: @pancsoftware. Check out his new game Crosstown Smash on iOS, Android, and Amazon devices!

Rob Miracle

Rob is the Developer Relations Manager for Corona Labs. Besides being passionate about helping other developers make great games using Corona, he is also enjoys making games in his spare time. Rob has been coding games since 1979 from personal computers to mainframes. He has over 16 years professional experience in the gaming industry.

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