Corona Labs is pleased to announce immediate availability of the Facebook Audience Network plugin. This new plugin brings Facebook Ads to your Corona-based apps with a straightforward collection of APIs.
During this week’s Corona Geek Hangout, we learned how to add an SMS app install form to a website using Twilio and how to implement Google’s AdMob V2 in your apps.
If you’re a developer using in-app advertising, utilizing multiple ad vendors is a good approach to increase revenue potential. In today’s tutorial, learn how to implement multiple ad vendors using the ads plugin.
Last Wednesday, a group of San Francisco techies gathered in SOMA to talk eCPMs, ad placement, fill and mediation – in other words, mobile monetization – at Corona Labs’ Monetizing Cross-Platform Apps panel.
Learn more about the panel from SponsorPay’s communication manager, Jessa Moon.
Lauren Feldman is a product manger at PlayHaven, the leading business engine for mobile games. One of her responsibilities is to work with PlayHaven’s team of engineers on the development of partner plugins.
PlayHaven offers developers flexible tools to intelligently manage player acquisition, engagement, and monetization. For more information, please visit www.playhaven.com.
We’re happy to announce that PlayHaven is our latest Corona Plugin partner! As a Corona developer, you can now integrate PlayHaven’s acquisition, engagement and monetization tools into your Corona-built games.
Laura Tallardy lives in Greenpoint, Brooklyn with her husband and their spoiled dog. She wears skinny jeans and works on digital dressup dolls all day, but swears she’s not a hipster. She just released her sixth Corona SDK powered app, Ballet Fashion Show, a ballerina dress-up game for girls. Her other apps Mermaid Fashion Show, Princess Fashion Show, Fairy Fashion Show, Mermaid Princess Puzzles and Fairy Ballerina Puzzles are also available on iOS and Android.
Laura’s guest piece on making money as an indie app developer has been republished with her permission from The Bill Fold.
Jaana Metsamaa is the head of engineering at Fortumo, the mobile payments company that powers in-app payments for game developers such as Rovio, Gameloft, Vostu and Zeptolab. The company covers 80 countries through 300 operators and lets users make payments on the web and in Android, Windows 8 and Windows Phone apps.
Fortumo recently added Corona SDK support for their in-app payments via a Corona Plugin. In this post, Jaana walks developers through the integration process for adding mobile payments into their Android and NOOK apps built with Corona.