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Tag: Coronium

From the Forum — Issue #114

Welcome to the latest installment of From the Forum. In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum. The goal is to bring attention to the most captivating, interesting, and thought-provoking discussions taking place in our very own backyard.

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Corona Geek #110 – Coronium Game Server, Windows Phone Apps, and Swiping Objects

During this week’s Corona Geek Hangout, Corona Ambassador and Coronium developer, Chris Byerly walked us through a rock paper scissors demo game that shows off the new features of Coronium GS 1.0. We explored two new Windows Phone games that Tapps Games made with Corona SDK and we stepped through Corona code for swiping objects to fixed points on the screen.

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Corona Geek #106 – Source Tree Version Control Part 2, Coronium GS, and Phablet Mania

During this week’s Corona Geek Hangout, Coronium Cloud Developer Chris Byerly, walked us through part 2 of our version control discussion using Mercurial’s Source Tree software. Chris shared insights on Mercurial’s workflow, and tips for working solo or as part of a team. We also caught a glimpse of Coronium Game Server (GS), which Chris will be releasing docs and how-to videos for very soon. We’ll also discussed the growing phablet trend and what it could mean for app developers.

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Corona Geek #95 – Coronium Cloud Updates, Fire Phone, and Comparing App Store Notes

During this week’s Corona Geek Hangout, Corona Ambassador, Chris Byerly walked us through the latest version of Coronium Cloud code. He’s been hard at work adding user management, administrative tools, and enhanced push notification integration. We also had a round table discussion on Fire Phone along with some shared insights into whether Amazon’s App Store does better for developers, compared to Apple and Google Play.

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