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Tag: Game Design

Featured app: ZOMBIE LAST STANDS

This week, Corona Labs is pleased to feature an intense zombie battle game from international bestselling author, Alex Scarrow, of the award winning series TimeRiders. Learn how Alex started with no coding experience to produce this amazing Corona SDK based game.

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Hangout Highlights – Rapid Level Design Using A Visual Editor

Last week on Corona Geek Hangout 162, we wrapped up our “Monsters Need Coins”, game development series with a look at how to create a self-contained visual editor to quickly design game levels. Ed Maurina walked us through the editor’s user interface, showed us how to go from an 8×8 grid to a working game level in less than a minute, and walked us through the roughly 1000 lines of code used to create the editor. Here are clips from the Hangout.

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Hangout Highlights – Implementing Levels In Games

Last week on Corona Geek Hangout 156, we continued our “Using Gravity In Games Series”. Ed Maurina showed us how to implement levels into our game. With even a simple understanding of the level file, you can create hundreds of completely custom levels using the concepts discussed. Here are clips from the hangout, along with a link to download the code.

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