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Tag: Game Development

Hangout Highlights – Matching Logic and Productivity App Development

Last week on Corona Geek Hangout 140, we added matching logic for our memory matching game. We also talked with Richard Brooke, developer of TaskPad+, a task management business app developed with Corona SDK. Richard shared his experience with using Corona to build a productivity app. He also told us if he would do it again. Here are clips from the Hangout.

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Corona Geek #140 – Developing a Non-Game App and Memory Matching Game Logic

On this week’s Hangout we added logic to our game to make our code smart enough to keep track of which cards have matching images and which don’t. We also talked with Richard Brooke, developer of TaskPad+, a non-game business app built with Corona SDK. Richard shared his experience building a productivity app using Corona and Coronium. He also told us if he would do it again and what issues he ran into publishing for Android.

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Hangout Highlights – Game Design and Consulting Tips

Last week on Corona Geek Hangout 138, we talked with Dig a Way developer Daniel Bittencourt about DigiTen’s approach game design. We also continued our panel discussion on mobile app consulting. Here are clips from the Hangout. If you’re thinking about becoming a consultant, watch the second half of the Hangout. The panel shared tips for working on projects and handling those awkward moments where you actually have to fire a client.

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