Corona Geek #107 – Using OOP With 30log and Building Multiplayer Games Using Coronium Game Server

Corona Geek #107 – Using OOP With 30log and Building Multiplayer Games Using Coronium Game Server

Corona Geek

During this week’s Corona Geek Hangout, Ed Maurina from Roaming Gamer shared new insights into using 30log‘s library for objected oriented Lua to create OOP display objects and Coronium Cloud Developer Chris Byerly, demoed a multiplayer game using his new Coronium GS game server software.

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Thank you for listening to and following Corona Geek:

Charles McKeever
charles@coronalabs.com

Charles McKeever is a life long computer geek who enjoys exploring technologies to understand how they work, how they can be smashed together, and how they can be used to fuel entrepreneurial endeavors.

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