Featured App: Monster Mania

Featured App: Monster Mania

In game development, there is generally a gap between what can be done by AAA studios with large teams of specialists, and what can be done by smaller “indie” studios with fewer team members and less time to spend on various tasks. The differences can affect the depth of game content, extra special effects, quality animated cut scenes, and unique sound effects. Generally, it’s just harder for indie studios to produce at such high levels.

Enter Cinder Games Ltd., a two-person studio in the United Kingdom that is on a mission to disprove this reality. With dedication, the power of Corona SDK, and collaboration with publishing partner Ayopa Games, James Clayson and Jamie Trinder have produced a high quality game called Monster Mania.

monstermaniassIn Monster Mania, you match colored monsters in a grid, removing them to clear levels. This is similar to many matching games, but with an extremely well-executed game mechanic.

Each level increases in difficulty and challenges your puzzle-solving skills. Along the way, you earn powerful attack moves and unlock additional monsters.

The game has all of the bells and whistles that a AAA studio game has. It offers plenty of levels to keep you playing over and over. It also has tie-ins with Facebook so you can play against your friends.

Even though the game was just released, it has quickly achieved impressive accolades such as:

  • Featured in “New Games We Love” in the Apple App Store.
  • Selected as a launch game for the release of Google Play Early Access.
  • Featured at Google I/O 2016.
  • Featured in 42 countries on the Apple App Store and Google Play.

Monster Mania is a testament to what a small team can accomplish with sheer perseverance. Download it for free in the Apple App Store and Google Play!

app-store-badge google-play-badge

Rob Miracle
[email protected]

Rob is the Developer Relations Manager for Corona Labs. Besides being passionate about helping other developers make great games using Corona, he is also enjoys making games in his spare time. Rob has been coding games since 1979 from personal computers to mainframes. He has over 16 years professional experience in the gaming industry.

4 Comments
  • Thomas Vanden Abeele
    Posted at 07:39h, 10 August

    Very cool! And indeed, nicely polished all around – I love seeing Corona stuff like this!

  • mobdev
    Posted at 10:12h, 10 August

    I think their trailer trying to ride the wave of pokemon go popularity with that creatures on IRL frames. And there is no augmented reality in app.

    • Thomas Vanden Abeele
      Posted at 00:43h, 11 August

      You’re probably right, but it’s an incredibly smart move, and well executed – wish I had thought of that one.

  • Jamie Trinder
    Posted at 01:11h, 11 August

    Thanks for the feature! Glad you guys like it 🙂

    The app has just been featured in the US as well, so hopefully that will help push some downloads over there!

    Thanks,
    Jamie