Sneak peek: Corona Live Builds

Sneak peek: Corona Live Builds

coronalivebuildiconSome people may have noticed a new option in the latest build dialog of the Corona Simulator labeled Create Live Build. What exactly does this new feature do?

Essentially, live builds encompass a new feature which vastly simplifies your on-device testing. In quick summary, they allow you to:

  • Build and deploy your app just once and then see code/assets update almost instantly on your devices.
  • Improve your workflow by testing on multiple devices and different platforms concurrently, all from a single Corona code base.
  • Iterate on projects faster without rebuilding them to see the final result, even if they use native plugins like ad providers or game networking.

Technically, live builds operate in tandem with a small “Live Server” application which runs on your computer, allowing your devices to sync across your local network. Once running, Corona live builds will update at WiFi speeds as you make changes to your code. This should greatly improve testing device only features like game networks, analytics, monetization partners, etc.

NOTE — Live builds are currently in beta and, currently, this feature is available in the Corona Simulator for both macOS and Windows as of daily build 2016.2993 and later.

To learn more about live builds, see our Generating Live Builds guide. We encourage you to try out this feature and provide feedback in the live builds forum.

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Rob Miracle

Rob is the Developer Relations Manager for Corona Labs. Besides being passionate about helping other developers make great games using Corona, he is also enjoys making games in his spare time. Rob has been coding games since 1979 from personal computers to mainframes. He has over 16 years professional experience in the gaming industry.

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