From the Forum – Issue #149

From the Forum – Issue #149

Forum iconWelcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.

Lip syncing

While we may not like it when musicians lip sync, it’s an important concept in animation. Your audio track is usually a separate process from playing the animation and, in this post, @sdktester15 explains how to play different animation sequences for various words being spoken.

More syncing

More than lips and audio need to stay in sync during gameplay. In this thread, learn how to control multiple elements that need to move along in a timely way that isn’t impacted by frame delays.

If memory serves…

For some, Lua memory management is a mystery, while for others it’s just magic. Wherever you stand, this thread is a great discussion on how Lua uses memory for various data types.


Do you have a particular forum thread that was helpful for you? Let us know about it! Email support@coronalabs.com, put FTF: and the forum title in the subject, and include the URL in the email. We will consider adding it to an upcoming edition of From the Forum.

Rob Miracle
rob@coronalabs.com

Rob is the Developer Relations Manager for Corona Labs. Besides being passionate about helping other developers make great games using Corona, he is also enjoys making games in his spare time. Rob has been coding games since 1979 from personal computers to mainframes. He has over 16 years professional expereince in the gaming industry.

No Comments

Sorry, the comment form is closed at this time.