18 August 2014
Corona Geek #103 – Creating Object Oriented Character Classes for Games
During this week’s Corona Geek Hangout, Coronium Developer, Chris Byerley shows us how to use object oriented design patterns to create character classes in our games using 30log “a 30-lines library for object-orientation in Lua”. We also learned about two new creative apps for decorating photos using words and crazy faces.
Also mentioned
Apps
Blog Posts
Software
Thank you for listening to and following Corona Geek:
Mike
Posted at 02:50h, 18 MarchPlease provide a link for the OOP blog posts as mentioned?
Charles McKeever
Posted at 11:07h, 20 MarchHi Mike,
Here are links to the post by Chris and a few other excellent resources.
http://www.develephant.net/an-rpg-themed-oop-design-pattern-for-corona-sdk-part-1/
http://www.develephant.net/an-rpg-themed-oop-design-pattern-for-corona-sdk-part-2/
http://roaminggamer.com/2014/06/17/oops-easy-object-hiearchies-for-corona-sdk-games/
http://www.omidahourai.com/from-zero-to-oo-ardentkids-guide-to-object-oriented-lua-with-corona-sdk
Hope that helps 🙂