Corona Geek #49 – Creating A Simple Game – Code Walkthrough

Corona Geek #49 – Creating A Simple Game – Code Walkthrough

Corona GeekThis week we walked through game code from That’s So Panda’s game tutorial series. The tutorial covers many game dynamics like the use of the physics engine, collision detection, spawning enemies, D-Pad implementation, score keeping, and health meter implementation. We also touched on overall game design concepts like story development. This week’s hangout is part one of a two part series. We’ll be covering touch events and spawning coins during next week’s hangout. Be sure to join us for that next week.

 

Corona Labs T-Shirt Winner

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Thank you for watching, we’ll see you on next week’s Corona Geek hangout!

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Charles McKeever
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Charles McKeever is a life long computer geek who enjoys exploring technologies to understand how they work, how they can be smashed together, and how they can be used to fuel entrepreneurial endeavors.

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