24 March 2014
Corona Geek #82 – Particle Designer 2.0 Demos, Windows Phone, and App Monetization
During this week’s Corona Geek Hangout we talked with Roaming Gamer’s, Ed Maurina, about getting the Free Birds movie Baby Turkey Trouble game running on Windows devices. We looked at a few particle effect demos to see what can be accomplished with Corona SDK’s Particle Designer 2.0 support. We also talked about creating Google Glass games using Corona SDK and app monetization differences between Android and iOS. Listen for the parts about Google Glass, keyword stuffing, and adventurous Canadian border crossings. It’s all there in this episode.
Also mentioned
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dingo
Posted at 00:27h, 25 MarchCharles: I was at GDC 13, and I think the game you have been talking about (3d printable characters) was Spaceqube.
https://itunes.apple.com/us/app/space-qube/id670674729?mt=8