09 June 2014
Corona Geek #93 – Apple Rejects Rewards, LiquidFun Fluid Bodies, and Swift Programming Language
During this week’s Corona Geek Hangout, we discussed why Apple’s rejecting apps that offer rewards for video views and social sharing. We also talked about Corona SDK support for Google’s LiquidFun and walked through sample code to see how rigid bodies interact with fluid bodies. We also talked about Apple’s new Swift programming language and how it compares to Lua and Python.
Also mentioned
- Play Sea Blurp for iOS | Android | Google Play
- Play Harmony 2 on iOS
- Fund Blue Groove Racer
- Corona Meetup in Moscow
- Code for America 2015
- Fotolia Stock Images and Video
- Royalty Free Vector Images
- Buy Stock Icons
- More Royalty Free Images and Vectors
- Beyond Swift variables and constants
- Why Swift is faster than Objective-C, in some cases
- WWDC14 Swift Developer videos
- Swift Language Cheat Sheet (pdf)
Thank you for listening to and following Corona Geek:
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