16 April 2013
Staff Conversation: Ray Casting In Corona SDK
In this second edition of our new weekly Staff Conversations segment, Corona Labs Core Engineer, Albert Yale talks about ray casting and how it can be used to probe the properties of a world and how it can be used to make game AI smarter. Albert also tells us what we need to know to implement the new Corona physics.rayCast method in games starting with Corona SDK Daily Build 1080.
If you missed the very first Staff Conversations video, be sure to watch David Rangel talk about Corona SDK Starter and the upcoming enhancements to Corona SDK Pro.
We hope you enjoy the new segments. If you have topic suggestions for upcoming Staff Conversations, be sure to leave them in the Corona Geek forum.
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