It’s been a crazy busy week here at Corona Labs. Here’s a quick recap of some the things we’ve been working on this week. Starting this time last Friday, members of the team hung out at Global Game Jam in San Francisco and it was wicked awesome. There were a ton of creative people all packed into one big warehouse sized space and I got to talk with some amazingly talented people. Here are some images and video from Global Game Jam, San Francisco. Here’s a quick interview with one of the teams that participated at Global Game Jam in San Francisco.
So yesterday’s launch of Global Game Jam here in San Francisco went well. As people arrived they were encouraged to create fun hats to wear. That helped to bring people together at the various tables around the room. Most people put their name on their hat as a form of name tag. Overall, it was really just a time for people to get to know each other and talk because some people knew each other, but a lot of them didn’t.
During this week’s Corona Geek we hung out with Brian Burton, George Deglin, Long Vo, Ed Maurina, Matthew Chapman, and Gerald Bailey. We started the show off with some technical issues, but fortunately those issues didn’t keep us from finding out how Hiptic games created and marketed a brand new game in just 11 weeks, and how a third party Corona SDK library can help you with some of the common tasks involved in creating games and apps. See the show notes below for more details.
After the Mobile Introduction to Corona SDK webinar today, someone emailed me to ask if the Corona SDK was only for developing game apps. As an outside observer who is new to Corona, here’s my opinion on the subject.