What Will iPhone5 Mean To Corona SDK Developers

Posted by & filed under Corona Geek.

apple-iphone-5

According to the rumor sites iPhone 5, or whatever it will be officially called, is set to be announced soon with a taller screen that will support another row of icons. For consumers this will mean they’ll have access to more apps on their home screen and more viewable real-estate for playing games and getting things done, but what will it mean to mobile developers who use the Corona SDK to produce their cross platform mobile apps? As the MacRumors mock-up video below shows, it probably won’t mean much initially. Existing Corona apps will likely function as they do today, with the exception that they’ll be displayed in the center of the screen with black letterbox bars on either side of the app. That’s good


Amazon Now Accepts Promotional Images

Posted by & filed under Corona Geek.

Amazon-Now-Accepts-Promotional-Images

Last night I received an email from the Amazon Mobile App Distribution Team. They wanted to let me know that as a Mobile App Distribution Developer, I can now add promotional images to my apps. Apparently their internal marketing team uses promotional images in featured placements to highlight apps, and they’ll be using these “creative assets” in more places, so they want you to participate. If you’re a mobile developer who publishes their apps in the Amazon Marketplace, you’ll need to use the dimensions 1024 x 500 pixels for your promotional images and provide them in PNG or JPG format. If you are looking for extra ways to market your mobile apps, check out the full details on the Amazon Mobile App Distribution Blog. Charles


Lead Architect of the Lua Programming Language Joins Corona Labs’ Advisory Board

Posted by & filed under Corona Geek.

Corona Geek

According to a recent press release, Roberto Ierusalimschy, Lead architect of the Lua programming language, has joined the Corona Labs’ Advisory Board. If you’re new to the Lua programming language, you might be interested to know that Lua is used in a vast range of applications on mobile and desktop, including World of Warcraft, Adobe Photoshop Lightroom and Rovio’s Angry Birds, and is the leading language for developing interactive graphical games, eBooks and apps. Ierusalimschy is an associate professor of informatics at Pontifical University in Rio de Janeiro (PUC-RIO) and the author of “Programming in Lua.” As an authority on Lua, Ierusalimschy has been invited to speak at the Game Developers Conference and to serve as a visiting professor at universities around the globe including


Apple Adds 32 New Territories To The App Store

Posted by & filed under Corona Geek.

world-map

Apple developers can now sell their apps in 32 New Territories. Overall the list seems to cover some pretty remote locations. So we’ve linked to country statistics for each of the new territories. If you’d like to suggest additional resources, add your suggestions in the comments below.


Amazon Appstore Announces International Sales Opportunities

Posted by & filed under Corona Geek.

Corona Geek

Hello all you groovy mobile developers! Today Amazon announced support for international sales in the U.K., Germany, Italy, and Spain. Since I haven’t published an app in the Amazon Appstore yet, I wasn’t even aware that these weren’t already options, so tada! I am a registered developer though, so Amazon sent all their developers an email announcing the news. In the email they said, “You now have the ability to select the countries where you would like your apps to be sold and can set your list prices by marketplace.” So far, I’ve submitted apps to the Google Play Marketplace (I think that’s what they officially call it), and Apple’s App Store and each of them already support international sales. So I guess Amazon is


Interview with Dr. Brian Burton, Author of Mobile App Development With Corona

Posted by & filed under Corona Geek.

Dr Brian Burton Interview

When I first started using the Corona SDK in December of last year, I was eager to learn as much as possible about what the SDK could do and where it was headed. When a Dallas Corona SDK developers meetup was scheduled in the Dallas area, I jumped at the opportunity to talk with other developers and meet Walter Luh, Co-Founder of the company. During that meetup I met a lot of talented developers who were able to discuss the Corona SDK in-depth including Dr. Brian Burton, author of the book “Mobile App Development With Corona“. As a college professor and app developer, Dr. Burton understands the power of change that mobile devices are creating.  He is using the Corona SDK to teach mobile development


A Corona SDK Developer Interview with iNSERT.CODE’s Adam Smith

Posted by & filed under Corona Geek.

NewCharacter_iNSERTCODE

Recently I came across a great bit of Corona SDK sample code written by Adam Smith at iNSERT.CODE that really intrigued me. The code simulates the buoyancy of objects in water and it’s very well written and extremely well commented. The code is a great example of how much you can accomplish with a relatively small amount of code using the Corona SDK. Even if you don’t need to include this feature in your project it’s worth exploring. So, I decided to reach out to the Adam to see if he would answer a few questions about his background and how he came to develop the buoyancy code. Fortunately he was gracious enough to take the time to answer all my questions in an email interview, which is