Corona Geek Hangout – Episode 5 – iPhone5 / iOS6 Support, Microsoft Surface Developer Program, and Physics API

Posted by & filed under Corona Geek, Google+ Hangouts.

Corona Geek Hangout 5

This week we discuss the release notes from previous Corona SDK builds, answer some more newbie questions, talk about sprite sheets and how they save memory, take a look at Lua Glider as another Corona SDK development tool, and close with at applying physics to Corona objects within your app.


Corona Geek Hangout – Episode 4 – Memory Management, Corona Project Manager, and Corona SDK JSON Usage

Posted by & filed under Corona Geek, Google+ Hangouts.

Corona Geek 4

This week we discuss the release notes from previous Corona SDK builds, answer some more newbie questions, talk about the proper way to free up memory when working with objects, take a look at the Corona Project Manager as a time saving development tool, share some device news, and close with a discussion on using JSON in the Corona SDK API.


What Will iPhone5 Mean To Corona SDK Developers

Posted by & filed under Corona Geek.

apple-iphone-5

According to the rumor sites iPhone 5, or whatever it will be officially called, is set to be announced soon with a taller screen that will support another row of icons. For consumers this will mean they’ll have access to more apps on their home screen and more viewable real-estate for playing games and getting things done, but what will it mean to mobile developers who use the Corona SDK to produce their cross platform mobile apps? As the MacRumors mock-up video below shows, it probably won’t mean much initially. Existing Corona apps will likely function as they do today, with the exception that they’ll be displayed in the center of the screen with black letterbox bars on either side of the app. That’s good


Amazon Now Accepts Promotional Images

Posted by & filed under Corona Geek.

Amazon-Now-Accepts-Promotional-Images

Last night I received an email from the Amazon Mobile App Distribution Team. They wanted to let me know that as a Mobile App Distribution Developer, I can now add promotional images to my apps. Apparently their internal marketing team uses promotional images in featured placements to highlight apps, and they’ll be using these “creative assets” in more places, so they want you to participate. If you’re a mobile developer who publishes their apps in the Amazon Marketplace, you’ll need to use the dimensions 1024 x 500 pixels for your promotional images and provide them in PNG or JPG format. If you are looking for extra ways to market your mobile apps, check out the full details on the Amazon Mobile App Distribution Blog. Charles


Lead Architect of the Lua Programming Language Joins Corona Labs’ Advisory Board

Posted by & filed under Corona Geek.

Corona Geek

According to a recent press release, Roberto Ierusalimschy, Lead architect of the Lua programming language, has joined the Corona Labs’ Advisory Board. If you’re new to the Lua programming language, you might be interested to know that Lua is used in a vast range of applications on mobile and desktop, including World of Warcraft, Adobe Photoshop Lightroom and Rovio’s Angry Birds, and is the leading language for developing interactive graphical games, eBooks and apps. Ierusalimschy is an associate professor of informatics at Pontifical University in Rio de Janeiro (PUC-RIO) and the author of “Programming in Lua.” As an authority on Lua, Ierusalimschy has been invited to speak at the Game Developers Conference and to serve as a visiting professor at universities around the globe including


Apple Adds 32 New Territories To The App Store

Posted by & filed under Corona Geek.

world-map

Apple developers can now sell their apps in 32 New Territories. Overall the list seems to cover some pretty remote locations. So we’ve linked to country statistics for each of the new territories. If you’d like to suggest additional resources, add your suggestions in the comments below.