15 September 2014
Corona Geek #107 – Using OOP With 30log and Building Multiplayer Games Using Coronium Game Server
During this week’s Corona Geek Hangout, Ed Maurina from Roaming Gamer shared new insights into using 30log‘s library for objected oriented Lua to create OOP display objects and Coronium Cloud Developer Chris Byerly, demoed a multiplayer game using his new Coronium GS game server software.
Also mentioned
- Corona Geek #106 – Source Tree Version Control Part 2, Coronium GS, and Phablet Mania
- Corona Geek #103 – Creating Object Oriented Character Classes for Games
- Corona University – Corona SDK Guides, Tutorials, Videos
Blog Posts
Software
- Coronium – The Simple Cloud
- Coronium GS
- 30log object oriented Lua library
- Object Oriented Display Objects example code
- Photoshop Script for Creating App Icons
Thank you for listening to and following Corona Geek:
No Comments