30 November 2015
Corona Geek #170 – Firing Weapons and Killing Enemies – Part 2
On today’s Corona Geek Hangout we talked about Corona Labs being acquired by Perk and we continued our desktop game development series with a follow up discussion to last week’s exploration of vector math calculations for firing arrows at zombies. We looked at debug code to help us visualize the aiming and firing calculations as well as the code that makes an enemy fly backward when they are hit by an arrow.
Download the source code from today’s demo to follow along.
Corona Labs Acquisition Notes:
- Corona Labs Joins Perk
- Perk Press Release
- Forum Discussion
- Perk Founder Intro
- Perk 3rd Quarter Earning Results
- Learn Corona SDK from Dr. Brian Burton
- Watch Corona University Videos
- Corona IRC Channel
- Mouse Demo Code
- Trigonometry and Vectors for game programmers
Thank you for watching, listening, and following Corona Geek: