07 December 2015
Corona Geek #171 – Adding Tiled Backgrounds and Randomizing Enemy Types
On today’s Corona Geek Hangout we continued development on our desktop top down shooter game. This week we talked about the process of adding tiled background images. We learned how to make some zombies smarter than others, and we looked at how to randomize enemy distribution across levels to ensure we don’t overwhelm the player too early in the game.
Download the source code from today’s demo to follow along.
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