12 August 2013
Corona Geek #50 – Creating A Simple Game – Code Walkthrough – Part 2
This week we walked through part two of the game code from That’s So Panda’s game tutorial series. The tutorial covers many game dynamics like the use of the physics engine, collision detection, spawning enemies, D-Pad implementation, score keeping, and health meter implementation. Be sure to watch part one of this two part series. In part one we touched on overall game design concepts like story development.
Also, during the Hangout, Ed Maurina talked about using physics in your game and Dr. Brian Burton announced that his next Corona SDK book is ready for advanced purchase.
Corona Labs T-Shirt Winner
Congratulations to Phil Baugham for winning this week’s Corona Labs’ t-shirt. For your chance to win, follow Corona Geek on Twitter and Facebook, and complete the Corona Geek giveaway form.
Thank you for watching, we’ll see you on next week’s Corona Geek hangout!
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