Hangout Highlights – Adding Power-ups To Desktop Games

Hangout Highlights – Adding Power-ups To Desktop Games

Corona Geek

Last week on Corona Geek Hangout 172, we talked about adding traps and pickups to our top down shooter game to help us battle the inbound zombie horde. We also added sounds, heads up display elements, and randomly generated bounding forest objects around the perimeter of our world.

If you missed the Hangout, here are clips to help you catch up. Watch the entire conversation, or just the parts that interest you most.

Part 1 – Patreon Supported Books

Part 2 – Adding Sound Effects

Part 3 – Adding Boundary Images

Part 4 – Overcoming Asset Naming Issues

Part 5 – Handling Collision Calculations

Part 6 – Adding HUDs and Drops

Part 7 – Adding Traps

Also, be sure to catch this week’s Hangout on adding game controller support to a desktop game.

Thank you for watching, listening, and following Corona Geek:

Charles McKeever

Charles McKeever is a life long computer geek who enjoys exploring technologies to understand how they work, how they can be smashed together, and how they can be used to fuel entrepreneurial endeavors.

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