24 June 2015
Hangout Highlights – Using Physics, Creating Joints, and Making Objects Interact
Last week on Corona Geek Hangout 146, we looked at working with Corona’s built in physics engine to create draggable rag dolls, physics bodies, touch joints, and pivot joints. We even look at observing and troubleshooting physics objects using hybrid mode. Download the code from the Hangout to see how the examples work.
Here are clips from Hangout #146. Watch the entire Hangout, or just the pieces that interest you.
Part 1 – Community Announcements
Part 2 – Ed Maurina shares his app publishing strategy
Part 3 – Physics documentation Highlights
Part 4 – Physics joint highlights
Part 5 – Physics sampler overview
Part 6 – Constructing simple physics joints
Part 7 – Constructing a rag doll
Part 8 – Allowing physics bodies to sleep
Part 9 – Troubleshooting physics bodies using Hybrid mode
While you’re at it, be sure to watch Hangout #147 where we continued our conversation around working with Corona’s built in physics engine to create draggable rag doll, create physics bodies, touch joints, and pivot joints.
Thank you for watching, listening, and following Corona Geek: