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Tag: mobile

Guest Post: Making Progress as a Solo Mobile Game Developer

Making games can be a lot fun, but it can also be a tremendous amount of work. Many people try to create games on their own but far fewer actually succeed — myself included.

With Kung-Fu Clash, I decided to try things differently than on previous projects. This post discusses some of the approaches that helped me to successfully publish my first game.

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Lesson 17: Module – Advanced Timer

PURCHASE PROJECT FILES: http://goo.gl/ZLa2v

Tutorials for the Corona SDK as authored by Dr. Rafael Hernandez
This tutorial focuses on creating an Advanced Timer module that allows you to create timers with multiple, different delay values (a sequencer). Get the project files from the link above.

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Balloon Burst

PURCHASE PROJECT FILES: http://goo.gl/fGXnJ

Tutorials for the Corona SDK as authored by Dr. Rafael Hernandez. In the first video of this three-part series, coding a carnival-style balloon burst game that utilizes physics, collision detection, and a logic state machine from start to finish.

If you’d like to download the project files for this tutorial, visit: http://www.cheetomoskeeto.com/?p=66

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Lesson 16: Databases – Insert & Update

PURCHASE PROJECT FILES: http://goo.gl/iePgg
Tutorials for the Corona SDK as authored by Dr. Rafael Hernandez
This tutorial focuses on inserting and updating database records using SQLite in your Corona SDK projects. The project files for both Lessons 15 and 16 are bundled together for convenience. If you’d like the project files, you can download them by clicking the link below (yours for only $9.99).

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Lesson 15: Databases – Read

PURCHASE PROJECT FILES: http://goo.gl/iePgg
Tutorials for the Corona SDK as authored by Dr. Rafael Hernandez
This tutorial focuses on reading from databases using SQLite in your Corona SDK projects. The project files for both Lessons 15 and 16 are bundled together for convenience. If you’d like the project files, you can download them by clicking the link below (yours for only $9.99).

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Lesson 11: Custom Fonts

PURCHASE PROJECT FILES: http://goo.gl/0n2ng

Tutorials for the Corona SDK as authored by Dr. Rafael Hernandez. In this video, implementing custom fonts into your mobile apps and games.

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Lesson 10: Screen Transitioning (Director Class)

PURCHASE PROJECT FILES: http://goo.gl/6BYKc

Tutorials for the Corona SDK as authored by Dr. Rafael Hernandez. In this video, incorporating changes of screens or scenes with the implementation of a simple menu for the Orb Smasher game.

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Lesson 09: Simple Physics

PURCHASE PROJECT FILES: http://goo.gl/1x4pg

Tutorials for the Corona SDK as authored by Dr. Rafael Hernandez. In this video, incorporating simple physics into your apps.

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