Bitmap Galaxy, a small studio based in Slovakia, had a vision to create an "endless" game with a simple one-touch control and intuitive design — a game that could be easily learned and played for hours.
From this, Little Galaxy was born: an arcade game set in space, featuring a small boy that jumps from planet to planet in search of a new home.
Today’s post comes to us from Andreas Loew, the creator of TexturePacker. Offering a full-featured graphical user interface, TexturePacker includes multi-touch support, zooming, and a tree view with all used sprites. Best of all, the extremely fast layout algorithm shows all changes in realtime.
Learn more about TexturePacker, as well as how to use less texture memory and improve your game’s performance....