Corona Geek #59 – Graphics 2.0, Corona Editor, and Game Code

During this week’s Corona Geek we talked with Corona Labs’ CEO, Walter Luh, about the Corona SDK Graphics 2.0 Public Beta, Corona Editor, and a new Graphics 2.0 contest to be announced later this week. Ed Maurina from Roaming Gamer also walked us through his Gear Jumper game template and showed off a few very cool Graphics 2.0 effects.

Corona Geek #54 – Making Objects Float in Corona SDK

During this week’s Corona Geek, we talked about the state of Windows Phone, given the sudden departure of Steve Ballmer and Microsoft’s purchase of Nokia’s mobile phone manufacturing. We also stepped through some very interesting Corona SDK code for creating a buoyancy special effect that makes objects look like they float in liquid.

Corona Geek #54 – Making Objects Float in Corona SDK

During this week’s Corona Geek, we talked about the state of Windows Phone, given the sudden departure of Steve Ballmer and Microsoft’s purchase of Nokia’s mobile phone manufacturing. We also stepped through some very interesting Corona SDK code for creating a buoyancy special effect that makes objects look like they float in liquid.

Corona Geek #54 – Making Objects Float in Corona SDK

During this week’s Corona Geek, we talked about the state of Windows Phone, given the sudden departure of Steve Ballmer and Microsoft’s purchase of Nokia’s mobile phone manufacturing. We also stepped through some very interesting Corona SDK code for creating a buoyancy special effect that makes objects look like they float in liquid.

Corona Geek #54 – Making Objects Float in Corona SDK

During this week’s Corona Geek, we talked about the state of Windows Phone, given the sudden departure of Steve Ballmer and Microsoft’s purchase of Nokia’s mobile phone manufacturing. We also stepped through some very interesting Corona SDK code for creating a buoyancy special effect that makes objects look like they float in liquid.

Corona Geek #53 – Make Rain and Lightning in Corona SDK

During this week’s Corona Geek, it almost literally rained cats and dogs during the rain and lightning code snippet walkthroughs. We walked through a great piece of code by Corona Ambassador Volodymr Sergeyev, that showed how to create and recycle objects to simulate rain. Ed Maurina modified that code on the fly and the results will make you laugh out loud.