On today’s Corona Geek Hangout we dove into the concepts and code behind creating cameras that follow the player around the world. We learned how to make the background appear to move while keeping the player in the same place. We started with a look at the full code for manually creating cameras and then we looked at using a camera module to make our code more readable.
We’ve added some media goodies to the latest daily builds! Check out today’s blog post to learn what new features are available as of Daily Build 2013.1244.
Today, I wanted to show you an experiment that really shows you how our new engine will be unifying graphics in an unprecedented way. At Adobe, I always felt the walls between Illustrator, Photoshop, and After Effects didn’t need to exist.
Well, now I can show you a glimpse of the amazing effects that will be possible in Graphics 2.0.