We are very pleased to announce support for Particle Designer 2.0, one of the best particle effects editors in the market. Used by major mobile studios and indie developers alike, Particle Designer features 48 fully-configurable properties, multiple emitters, realtime preview, and more.
We think yesterday’s announcement of CoronaCards is a game changer. It changes the equation. Instead of a choice, it’s all of the above — you get to leverage Corona technology in any existing native app!
This may be hard to believe, but today, I want to give you a taste of something that’s even more exciting.
We are extremely excited about our new product: CoronaCards. Take the power and ease of use of Corona to any native app!
Are in San Francisco for GDC? Come to the party we are co-sponsoring with NativeX!
Just a quick note that 2014.2187 is our candidate for the next public release. You can download it from our daily builds if you are a Pro/Enterprise subscriber.
We’re interested in knowing if you encounter significant regressions against the current public release (2013.2100). If you do, please let us know on this forum.
It’s time for the second CoronaBlitz, a coding challenge to see what you can build in only a few hours with Corona! Read on to learn more and participate.
We are pleased to introduce a new scene manager: the Composer API. Composer builds on a simpler and better base. Read on to learn how it works and how to take advantage of it starting today.
Introducing a new version of the Corona Code Exchange, with full voting, commenting, sorting and search!
A quick rundown of some highlights from 2013 and a big thank you to our community, Corona Ambassadors and the Corona Team. Thank you everyone, and we look forward to an even greater 2014!
Today, we are releasing a new public release 2013.2100 for Graphics 2.0. Based on your feedback, we felt it was important to release the latest improvements to the entire Corona community.