It’s Wednesday and time for another FAQ session. Here are five frequently asked questions (FAQ). Question 1 Why is text spacing/positioning slightly different between the simulator and device? Answer The fonts are not the same between devices and simulator. The native.systemFont is different depending on the OS. On the Mac, it is LucidaGrande 24 pt. […]
It’s Wednesday and time for another FAQ session. Here are five frequently asked questions (FAQ). Question 1 How do I bring the Corona window back to the desktop? Answer This is a common issue with Windows programs where the window will disappear if it’s on an external display and the program is restarted without the […]
It’s Wednesday and time for another FAQ session. Here are five frequently asked questions (FAQ). Question 1 Now that you added the Lua File System (LFS), how can I use it to get a list of files in the /Documents directory? Answer The Lua File System was added starting with Corona build 2012.805. You can […]
It’s Wednesday and time for another FAQ session. Here are five frequently asked questions (FAQ). Question 1 When I create functions, I sometimes get error messages saying the function name was nil. I play with the code until the error goes away. What are the rules for getting it right?
It’s Wednesday and time for another five frequently asked questions (FAQ). Question 1 Why do images take longer to load on the new iPad (retina)? Answer This issue came up when a user was using large JPEG images on the new iPad Retina and noticed the time to load the images were a lot higher […]
This is a new series of blog posts that will appear every Wednesday and covers five frequently asked questions (FAQ) from support cases, the forum, and documentation comments. Hopefully there will be something here for both the experienced Corona users and those using Corona for the first time. So let’s get started.
There has been a lot of material presented over the last four parts. In this final part, we will finally go into some detail about our automated testing system for Android. We will also finally get an opportunity to bring everything together by looking a little more how our shell scripts orchestrate the test run and […]
We allow Corona developers to also build for the Xcode iOS Simulator. Sometimes the simulator is preferable to our Mac or Windows simulator because the Xcode Simulator behaves more like a real device. Since we officially support the Xcode Simulator, we run our automated tests on the Xcode iOS Simulator to help verify our stuff […]
As stated in Part 1, we use lua-TestMore for our testing and reporting. The output format is called TAP (Test Anything Protocol) . It is human readable and simple. TestMore and TAP are widely used enough that there are tools available to help you use it.
Now that you’ve seen the overview of the whole system, I’m going to talk about on-device testing on iOS first because this has been where we have endured the most pain.