Dan Ferguson is a creative executive with 20+ years experience. He co-founded, managed, and sold two digital agencies known for creating mobile business apps for American Airlines and CarMax as well as marketing/entertainment apps for LEGO, Universal Pictures and National Geographic. He co-created Chicktionary, a mobile app that has ranked as a Top 10 App on the Apple iTunes store and was named one of the Top 10 Kids Educational Apps by Time Magazine. He now heads the digital interactive group at Reel FX.
In today’s piece, Dan shares the process of creating Baby Turkey Trouble the official app of Free Birds which hit theaters in early November, 2013.
Elpida Voulgari is the co-founder of Avokiddo, a studio focused on creating high quality educational apps for young children. Avokiddo’s Beck and Bo has received several awards, including a 2013 Parents’ Choice Approved Award and was recognized as an App of the Week by Corona Labs. The studio’s latest title, Avokiddo Emotions, was featured on iTunes’ main banner in Education and graced by Apple as New and Noteworthy. Apple also handpicked both apps as “Best for ages 5 and under.”
In today’s piece, Elpida shares tips on developing children’s apps and discusses elements to consider when creating mobile content for youngsters.
Randy Lowenstein is a creative executive with over 15 years of experience in digital media. In 2011, he co-founded Megapops, an interactive children’s entertainment company focused on creating original content for touch devices. The company’s flagship property, Millie Was Here, is a series of book apps that follow the imaginary adventures of a real-life dog. The Millie Was Here series has been featured multiple times on the App Store.
If you’re developing Corona-powered apps for HID-controller-based environments, you might have wished that you can “simulate” the controller input similarly to how you simulate other aspects of your app. Now you can! In today’s guest tutorial, learn how to simulate HID controllers directly in the Corona Simulator.
Anders Linneman Hjarnaahas has worked in the web industry for 17 years and runs his own web agency, CPH Cloud, in Copenhagen, Denmark. With a solid background in ASP and ActionScript, Anders quickly picked up Corona SDK and began working on his first mobile game, CodeCrusher. In his guest piece, Anders writes on how he recreated the classic Mastermind board game for mobile devices with the launch CodeCrusher.
Nick Nebelsky, Creative Director and CEO of Intense Media, LLC, always dreamed of owning his own media company and now it’s starting to take shape. He and his writing partner, Dr. Mike Perko, Phd., just finished a multi-state book signing event at 7 Costco Clubs in the AZ and NC metro areas. Their book, Cornered! which also is available as an app, deals with a sensitive issue that children are faced with today – bullying. The book looks at the issue through the eyes of Sheldon, a square-shelled turtle.
David Gross is a professional photographer that has covered war and post-conflict Kosovo, Macedonia, Iraq, Iraqi Kurdistan and Turkey. Among other projects, he worked alongside the Thai victim identification team after the Asian tsunami in 2005. While in Thailand, he saw art therapists working with children displaced by the tsunami. This experience sparked his interest in doing a project combining art therapy and photography.
He was so moved by the emotion conveyed in their drawings that he felt inspired to create Inside-Outside, a multi-media project that captures the drawings of Syrian Refugee children paired with photography and audio stories. You can contribute to the project on the Inside-Outside Kickstarter Page.
Rob Heasley is the Founding Partner and Creative Director of Naked Penguin Boy. Rob started his career as an illustrator and animator in the early 90s and studied graphic design before moving into the advertising industry.
Marek Zilavy is a creative consultant for Little Galaxy, a game developed by Bitmap Galaxy. Marek was responsible for the copywriting, viral marketing, and public relations for Little Galaxy. Currently, Mark also works as a game designer for browser, Facebook and mobile titles.
In August 2013, Little Galaxy was recognized as a Corona App of the Week winner. In his guest piece, Marek shares the lessons he learned while marketing Little Galaxy, and his plans to build an audience in the game’s next update.
Last Wednesday, a group of San Francisco techies gathered in SOMA to talk eCPMs, ad placement, fill and mediation – in other words, mobile monetization – at Corona Labs’ Monetizing Cross-Platform Apps panel.
Learn more about the panel from SponsorPay’s communication manager, Jessa Moon.