Just a quick note that 2014.2187 is our candidate for the next public release. You can download it from our daily builds if you are a Pro/Enterprise subscriber.
We're interested in knowing if you encounter significant regressions against the current public release (2013.2100). If you do, please let us know on this forum....
A quick rundown of some highlights from 2013 and a big thank you to our community, Corona Ambassadors and the Corona Team. Thank you everyone, and we look forward to an even greater 2014!...
This month, we've witnessed a bunch of star Corona-powered apps and games and selected a handful as Apps of the Week. Cast your vote for your favorite November app below and share the poll with friends, family and fans! You can check out reviews of each of the finalists by clicking on their corresponding icons....
With the release of Graphics 2.0 and our new partnership with Microsoft, October was a busy month! Our Ambassadors have also been hard at work creating Corona-powered apps, organizing events in their local areas, and sharing their knowledge with the community. Here's a recap of some of our Ambassadors' fantastic October accomplishments....
Today, I'm going to show you how to use snapshots to achieve the sorts of tricks you'd want to do in traditional CPU-based graphics.
One of the old school tricks is to be able to touch pixels on the frame buffer directly, or modify the pixels of an image directly. In a GPU world, you cannot do that b/c passing memory between the CPU and GPU is extremely expensive.
Snapshots to the rescue!
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Voting for the October App of the Month has officially begun! This October, we've seen a bunch of Corona-powered superstars and selected a handful as Apps of the Week throughout the month.
Cast your vote for your favorite October app and share the poll with friends, family and fans!...