Corona Geek Snippets – Graphics 2.0 Talk and Gear Jumping Fun

Monday’s Corona Geek was a long one. We hung out with CEO, Walter Luh to discuss the exciting new Corona SDK Graphics 2.0 Public Beta. Walter talked about some of the new graphics filter effects while sharing some insights into where Corona SDK has been and where it’s headed. If you don’t have time to watch the whole Hangout, here are a few clips to help you get your geek on.

Corona Geek #59 – Graphics 2.0, Corona Editor, and Game Code

During this week’s Corona Geek we talked with Corona Labs’ CEO, Walter Luh, about the Corona SDK Graphics 2.0 Public Beta, Corona Editor, and a new Graphics 2.0 contest to be announced later this week. Ed Maurina from Roaming Gamer also walked us through his Gear Jumper game template and showed off a few very cool Graphics 2.0 effects.

Corona Geek #59 – Graphics 2.0, Corona Editor, and Game Code

During this week’s Corona Geek we talked with Corona Labs’ CEO, Walter Luh, about the Corona SDK Graphics 2.0 Public Beta, Corona Editor, and a new Graphics 2.0 contest to be announced later this week. Ed Maurina from Roaming Gamer also walked us through his Gear Jumper game template and showed off a few very cool Graphics 2.0 effects.

Corona Geek #59 – Graphics 2.0, Corona Editor, and Game Code

During this week’s Corona Geek we talked with Corona Labs’ CEO, Walter Luh, about the Corona SDK Graphics 2.0 Public Beta, Corona Editor, and a new Graphics 2.0 contest to be announced later this week. Ed Maurina from Roaming Gamer also walked us through his Gear Jumper game template and showed off a few very cool Graphics 2.0 effects.

Corona Geek #59 – Graphics 2.0, Corona Editor, and Game Code

During this week’s Corona Geek we talked with Corona Labs’ CEO, Walter Luh, about the Corona SDK Graphics 2.0 Public Beta, Corona Editor, and a new Graphics 2.0 contest to be announced later this week. Ed Maurina from Roaming Gamer also walked us through his Gear Jumper game template and showed off a few very cool Graphics 2.0 effects.

Corona Geek #54 – Making Objects Float in Corona SDK

During this week’s Corona Geek, we talked about the state of Windows Phone, given the sudden departure of Steve Ballmer and Microsoft’s purchase of Nokia’s mobile phone manufacturing. We also stepped through some very interesting Corona SDK code for creating a buoyancy special effect that makes objects look like they float in liquid.