In this third edition of our new weekly Staff Conversations segment, Corona Labs Core Engineer, Danny Chan talks about expansion file support for Android and how as of Daily Build 1082 Corona SDK makes it easier to publish Android apps on Google Play with APKs larger than 50MB.
This week we hung out with Dr. Brian Burton, Ed Maurina, Dean Murphy, and Matthew Chapman to discuss Corona SDK’s integration with Facebook’s Open Graph Mobile initiative, Corona SDK plugin beta testing, new app ideas and what to consider when creating an app that competes directly with Apple.
This week, we hung out with Spelling Test developer, Brian Park. Spelling Test is the #1 rated spelling app for iOS, Android, Kindle Fire, and NOOK. Brian shared how his app was originally developed using x-code and objective-c and how after much personal expense and effort he ultimately decided to rewrite Spelling Test himself using Corona SDK. Even though Brian doesn’t consider himself a programmer, he’s developed an extremely popular cross platform educational app with many advanced features including a completely custom keyboard that suppresses spelling correction when taking tests.
During last Monday’s Corona Geek Hangout, Ben Wong chatted with us on the development of Climate Clock, a #1 weather app in the App Store. The original conversation was an hour long, so we’ve broken it up into pieces for your convenience. Jump to the portion of the conversation that interests you most and enjoy!
We’re introducing a new segment on Corona Geek called “Staff Conversations.” Each week, a member of Corona Labs’ team will share something new and interesting, from a Corona engineer discussing an aspect of the SDK, to Walter talking about the vision of Corona.
To kick things off, we asked David Rangel to join us on Corona Geek and talk about the recent addition of Corona SDK Starter and the upcoming enhancements to Corona Pro.
This week, we hung out with Climate Clock’s, Ben Wong. Climate Clock is a beautifully designed iOS weather app that puts the temperature on your home screen. Ben describes himself as a designer who is interested in app development. He has a background in designing websites and used the creation of Climate Clock to expand his skills into app development. Climate Clock was built in 8 weeks while Ben developed his own back end web server, taught himself Lua, and Corona SDK. Climate Clock uses a third party API to provide weather information. The app is very elegant in it’s design and has been written about by Lifehacker, CNET, and TUAW. Climate Clock soared to the #1 weather app spot in the App Store, in a dozen countries, in March of this year.
This week we hung out with Eric Kinkead, the developer of Questlord, a turn-based Role Playing Game (RPG). Eric shared his Corona SDK mobile developer story with us, along with his views on what makes a super successful mobile game.
This week we discussed app store optimization with SearchMan SEO’s Niren Hiro. Niren shared some great information for effectively improving your app ranking in Apple’s App Store and Google Play. Also joining us on the developer panel were Dr. Brian Burton, Dean Murphy, and Matthew Chapman. Be sure to listen to the full hangout for more information!
This week we discussed app marketing using video with Apptamin’s Sylvain Gauchet. Sylvain shared some great tips for using video effectively to improve your app sales, increase media exposure, and potentially attract financial backers. Also joining us on the developer panel was Ed Maurina, Gerald Bailey, and coding ninja, Jesse Warden. Listen in on the full hangout for more details.
This week we discussed app store optimization with Mo Bennouf, developer of Space Missile Command and Tomasz Kolinko, Lead Developer of AppCod.es. Mo has worked very hard on his game and he has a lot to be proud of. So, he is experimenting with ASO to make sure his app ranks highly. To help us out, Tomasz explained some of the important things app developers need to consider when listing apps in the Apple App Store. He also shared how AppCod.es helps simplify the ASO process. Also joining us on the developer panel was Ed Maurina, Gerald Bailey, and Matthew Chapman.