News & Announcements

In mid-May, we tasked Corona developers around the world to submit a Corona SDK sample game centered on Dilbert, the cartoon hero known for his satirical office humor. From May to July the submissions poured in and the games we received all told a rich story of not only the power and diversity of Corona SDK, but more importantly, the talent and creativity of Corona’s community. Needless to say, the content shift in the gaming marketplace has already taken place, and you, the developer are a major part of this equation. As of today, we have a winner!...

Fifteen years ago, Apple made a tough decision to cancel the Newton, Apple's first foray into handheld computing. There was a lot of promise in the individual parts, but they never came together to something great, like they ultimately did with the iPhone. After long deliberation, we've come to feel the same way about Corona Cloud. We aimed high but like the Newton, Corona Cloud in its current form has been a disappointment. While there were islands of potential, the ultimate execution of the product did not meet our standards. As a result, we will be shutting down Corona Cloud on...

Today, we had some very special guests visit the Corona office: game legends John Romero and Brenda Romero. It was really inspiring to meet them. Together, they've had a profound influence on the industry that still reverberates today. John designed such seminal games as Wolfenstein 3D, Doom, and Quake, and co-founded id Software which holds a near mythical place in the pantheon of game development....

Today, I'm happy to announce our first batch of Corona Plugin partners. It's great partners like these that enable Corona developers to access the best new functionality and 3rd party services. In particular, today's batch span a wider variety of services from app advertising to cross-promotion and value-exchange ads, from social campaigns to game controllers....

If you can’t get enough of the the world famous Dilbert comic strip, you’ll love the latest Corona SDK challenge. Scott Adams, the legendary creator of Dilbert is on the hunt for the hottest mobile game, with the beloved cartoon engineer. We’re joining forces with Dilbert and calling on the Corona SDK community to create the hottest game with Corona SDK Starter, Pro or Enterprise. This contest runs May 14 - July 12, 2013 with winners announced on July 19, 2013. ...

Today Facebook announced the Facebook Technology Partners program. We're excited that Corona Labs is part of this program and we have worked to make sure Corona SDK fully supports the functionality that Facebook makes available to mobile developers. More specifically, we support the latest Facebook SDK on iOS (and will soon do so on Android as well). ...

On May 4-5, 2013, Glitch Games is organizing a 48-hour Corona SDK hackathon called Glitch Indie Game (GIG) Jam. Open to Corona SDK developers and those interested in working with the platform, GIG Jam is offering over $3300 worth of prizes spread across five winners. Learn all about the jam in today's piece from Graham Ranson of Glitch Games. Sign up for your chance to win a Corona SDK Pro license, Texture Packer Pro, Physics Editor, SpriteHelper and much more!...