Following the worldwide success of “Freeze! – The Escape,” Frozen Gun Studios has just released the sequel, “Freeze! 2 – Brothers,” built entirely in Corona SDK. This tutorial illustrates how to create awesome water with LiquidFun, snapshots, and filters.
Last week we continued development on our “Monsters Need Coins” game. Ed Maurina walked us through adding static missile shooting turrets to the game, along with adding homing missiles that follow the player around the platforms. We discussed the vector math involved to accomplish this and looked at the code for adding the turrets. Here are clips from the Hangout.
As with each major upgrade of iOS, Apple is introducing new features which all iOS developers must be aware of. For iOS 9, a particular feature to be aware of is App Transport Security or ATS. Essentially, ATS is Apple’s new guard against unsecured HTTP and insecure (by some definitions) HTTPS connections. Apple suggests that you “adopt ATS as […]
We have a few exciting new plugins available on the Corona Store: Spiral Code Studio hits us yet again with LED flashlight control, vibration control, and text to speech. Please visit the store to activate plugins, or to submit a plugin yourself. 1. Flashlight By Spiral Code Studio The Flashlight plugin provides access to the […]