Many programmers learning Lua for the first time struggle with the difference between a function call that uses a colon to separate the method from the object and a call that uses a dot/period. In this tutorial, learn the core difference and how it applies to your code.
Today, I’m really happy to announce that Corona and the team are joining Perk. Perk is a publicly traded, profitable company that has built a service/platform that rewards people for everyday mobile and internet activities. Their goal is to enable developers like you to leverage their rewards system and advertiser relationships to both monetize and engage your users.
Last week on Corona Geek Hangout 168, we continued develop on our top down desktop shooter game with a look at implementing simple pathfinding, timing walk animation sequences, and considering the challenging parts of collaborating on a project with other team members. Here are clips from the Hangout.
On today’s Corona Geek Hangout we continued our desktop game development series with the exploration of vector math calculations for firing arrows at zombies. We also looked at a refined version of last week’s simple pathfinding example where enemies are turned into smart zombies that chase the player around the screen as the player moves.
Last week on Corona Geek Hangout 167, we continued develop on our top down desktop shooter game with a look at the concepts and code behind creating game cameras that follow the player around the world. We learned how to make the background appear to move and we learned how to use a camera module to make our code easier to manage. Here are clips from the Hangout.