Guest Bloggers

Making games can be a lot fun, but it can also be a tremendous amount of work. Many people try to create games on their own but far fewer actually succeed -- myself included. With Kung-Fu Clash, I decided to try things differently than on previous projects. This post discusses some of the approaches that helped me to successfully publish my first game....

Andrew Kallem is the developer of What the Block?!, a February App of the Week winner. Based on his experience building What the Block?! with Corona SDK, he shares tips on creating a concept and prototyping, development, designing for multiple screen sizes and the importance of testing, for budding developers....

There are thousands of app developers out there. If you can’t distinguish yourself from the others then you will likely find yourself buried in the competition. Many indie developers fail to realize the importance in building a brand to grow the exposure of all of their apps. With this in mind, I'd like to share three tips that helped Learning Gems build our brand....

To celebrate the second issue of 10Finger’s CoronaPaper, Linda Ettehag writes on a brand-new physics discovery that will “wow” Corona developers. 10Fingers is offering CoronaPaper for free from January 31 – February 4, 2013! Don’t miss your chance to experience the latest and greatest Corona tutorials, app reviews, news on APIs, and more....

As the co-founder of Lamplighter Games, Andy Minkstein writes on developing this week's App of the Week winner, Vidburn. When first released, Vidburn was pegged the ‘Snapchat of video’ however the same day of Vidburn's launch, Snapshat added video functionality to their own app. Check out Andy's tips for building a video-based app in record time, and his experience working with Corona Enterprise. ...

Boolba Labs is a Russia-based game studio that's been using Corona SDK for over two years. In the winter of 2012, Boobla Labs' CTO, Anton Rutkevich, was invited to speak at Android MobileOptimized on his team's experience with cross-platform development using Corona SDK. At the event, Anton spoke to a room of budding developers on the benefits of Corona and his team's Corona-built apps and games. ...

Jerome Hollon is a Corona SDK developer that builds cross-platform mobile apps for clients. When asked to speak at a local hackerspace in Lexington, KY, Jerome shared his experience with the platform and wowed the audience by developing an Angry Birds clone with Corona SDK, in just one hour. ...