Guest Bloggers

Kyle Yamamoto is the co-founder of MochiBits, an independent game studio. While originally working with Cocos2D, the team switch to Corona SDK to take advantage of Corona's cross-platform capabilities. To date, Kyle and co-founder Howard Go have build and published 11 mobile apps. Kyle recently participated in CoronaBlitz, a 4 hour coding challenge put on by Corona developer Andrew Potozniak. In today's piece, Kyle writes on his experience participating in his first-ever game jam. Check out all the CoronaBlitz entries in our forum....

Philip and Tobias Schneider are the creators of Columbus Little, an app that lets kids discover the world in a playful way. Philip and Tobias are currently running an Indiegogo campaign to raise funds for Columbus Little. This is the second piece in a two-part series on crowdfunding an app. The first piece covers turning an app idea into a working prototype, while today's piece covers the campaign itself....

Jeff Marshall, Founder at CrossInstall, has a long background in game development, ad networks, and app monetization platforms. He has built several ad network companies, most recently CrossInstall. Jeff also has 15+ years of experience building games on consoles, social networks and mobile platforms. Jeff is also a Corona SDK veteran, and has released several games for iOS and Android with the platform. As our newest Corona Plugin partner, CrossInstall is an ad network that focuses on driving quality traffic for advertising partners and delivering top payments to publishing partners. For more information, please see the CrossInstall...

Laura Tallardy is a children's app developer who has been working with Corona SDK since January 2012. She's created six apps for kids on iOS and Android - four solo and two with developer Scott Adelman. Their first app, Fairy Tale Games: Mermaid Princess Puzzles won Corona's App of the Week and November 2012 App of the Month awards, and their second app, Flower Ballet Fairies: Fairy Ballerina Puzzles, was released spring 2013. Laura's most recent solo app, Ballet Fashion Show, was released in 21 languages with over 15,000 downloads, and she's hard at work with...

Christof Wegmann is founder and CTO of Exit Games, provider of Photon Cloud, the #1 service for cross-platform real-time multiplayer game development. Christof has 13+ years experience in providing services and platforms for mobile devices and founded Exit Games in 2004 with the goal of forming a leading company for multiplayer services. Photon Cloud is a cross-platform network engine and software as a service (SaaS) for real-time multiplayer games and applications. As the latest Corona Plugin partner, the Photon Cloud plugin is available for all Corona SDK developers. For more information, please see the Photon Cloud plugin documentation....

Shawn Grimes has been a mobile app developer since 2008. He is the Co-founder of the Baltimore Mobile meetup group and in 2012, he joined Digital Harbor Foundation as the Director of Technology where he works with youth to teach them software development and other technology skills. In his spare time, Shawn and his wife run Campfire Apps, making apps for young children and families. He is a co-author of the book, iOS 6 Recipes: A Problem-Solution Approach. You can follow him on twitter: @shawng. In July 2013, Shawn taught a 2-week mobile game development camp...

Kevin Hincker is a writer, designer and programmer, and is the co-founder of NuOffer, a negotiation platform for the real estate industry. He lives and works in Los Angeles with his wife, his son and a hound. In his guest piece, Kevin writes on how NuOffer is revolutionizing the real estate market. NuOffer was a recent Corona App of the Week winner and is a fantastic example of a business app made with Corona SDK Pro....

Located in the Great White North, Dan Hunter is a Visual Effects Artist for Digital Extremes in London, Ontario, Canada. He's been in the games industry since 1996, starting out as a pixel artist. Since then, going through numerous art roles, he's worked on big games, little games and ugly games. He currently works on the PS4 launch title Warframe. When not making explosions, Dan is an indie game maker, graphic designer, and does as much as he can do to "get away with it."...