Award-winning Griffilms’ latest TV series “NiDiNi” (We R Us) has just been nominated for the coveted Prix Jeunesse award. NiDiNi features the real stories of the children of Wales, and the Corona-made NiDiNi app offers children a unique level of interactivity. Read further to learn more.
Sergey Lerg is the creator of Corona-built games “Cubic Run” and “Laser Flow.” In this post, Sergey discusses his experience as a participant in CoronaBlitz #2 and how he managed to make a full game, “Hex LED,” in under a week.
It’s time for the second CoronaBlitz, a coding challenge to see what you can build in only a few hours with Corona! Read on to learn more and participate.
We are proud to announce a new Corona Plugin partner: GameAnalytics! Read about their service and how to implement it in only a few minutes.
Per Haglund is a father of two and runs App Family, a one-man business making kids’ games. He has spent the last two sleep-deprived years building his game portfolio while juggling a day job and family commitments.
Matthew Chapman is the owner of Origin Technologies and a Florida-based Corona Ambassador. Matthew has been creating apps for the iPhone since the App Store was first launched and has published mobile content for iOS, Android, Kindle and NOOK. His most recent release, and his first game, is called Coin Adventure and is now available on the App Store.
Noah Malewicz is the founder of Chunky Apps, an independent development studio of one. He is passionate about making fun, cartoony games for mobile devices and uses Corona SDK to accomplish this goal. His latest game, City Birds, was Corona’s App of the Week in mid-October and Noah was featured as a guest on Corona Geek shortly thereafter.
After attending a NY-based Meetup, Noah was inspired to focus on adding polish to his game – starting with jazzing up the “Menu” screen. In his guest piece, he shares how he accomplished this task, along with offering tips for other indie developers.
Erick V. Garayblas is a game designer and founder of Kuyi Mobile, a game development company based in Manila. Erick has been developing games for over 12 years and created a number of award-winning and successful titles including Streetfood Tycoon, which has received millions of downloads worldwide.
In his guest piece, Erik shares valuable tips for indies on launching an app on a tight budget. This piece was originally published on Gamasutra.com.
Dev Gandhi is the CEO of ReliableCoders. Prior to starting ReliableCoders, Dev was a founding member of Nexage, one of the world’s leading mobile ad networks. Moving on to create something new, Dev aimed to change the way development was executed during the technology boom of this decade.
Today, Dev writes on the launch of Corona Professional Services (CPS), a new partnership between Corona Labs and ReliableCoders. Through this partnership, businesses can take advantage of our mobile development expertise via consulting services, premium support, and customized training.
Dan Ferguson is a creative executive with 20+ years experience. He co-founded, managed, and sold two digital agencies known for creating mobile business apps for American Airlines and CarMax as well as marketing/entertainment apps for LEGO, Universal Pictures and National Geographic. He co-created Chicktionary, a mobile app that has ranked as a Top 10 App on the Apple iTunes store and was named one of the Top 10 Kids Educational Apps by Time Magazine. He now heads the digital interactive group at Reel FX.
In today’s piece, Dan shares the process of creating Baby Turkey Trouble the official app of Free Birds which hit theaters in early November, 2013.