Matthew Chapman is the owner of Origin Technologies and a Florida-based Corona Ambassador. Matthew has been creating apps for the iPhone since the App Store was first launched and has published mobile content for iOS, Android, Kindle and NOOK. His most recent release, and his first game, is called Coin Adventure and is now available on the App Store.
Noah Malewicz is the founder of Chunky Apps, an independent development studio of one. He is passionate about making fun, cartoony games for mobile devices and uses Corona SDK to accomplish this goal. His latest game, City Birds, was Corona’s App of the Week in mid-October and Noah was featured as a guest on Corona Geek shortly thereafter.
After attending a NY-based Meetup, Noah was inspired to focus on adding polish to his game – starting with jazzing up the “Menu” screen. In his guest piece, he shares how he accomplished this task, along with offering tips for other indie developers.
Erick V. Garayblas is a game designer and founder of Kuyi Mobile, a game development company based in Manila. Erick has been developing games for over 12 years and created a number of award-winning and successful titles including Streetfood Tycoon, which has received millions of downloads worldwide.
In his guest piece, Erik shares valuable tips for indies on launching an app on a tight budget. This piece was originally published on Gamasutra.com.
Dev Gandhi is the CEO of ReliableCoders. Prior to starting ReliableCoders, Dev was a founding member of Nexage, one of the world’s leading mobile ad networks. Moving on to create something new, Dev aimed to change the way development was executed during the technology boom of this decade.
Today, Dev writes on the launch of Corona Professional Services (CPS), a new partnership between Corona Labs and ReliableCoders. Through this partnership, businesses can take advantage of our mobile development expertise via consulting services, premium support, and customized training.
Dan Ferguson is a creative executive with 20+ years experience. He co-founded, managed, and sold two digital agencies known for creating mobile business apps for American Airlines and CarMax as well as marketing/entertainment apps for LEGO, Universal Pictures and National Geographic. He co-created Chicktionary, a mobile app that has ranked as a Top 10 App on the Apple iTunes store and was named one of the Top 10 Kids Educational Apps by Time Magazine. He now heads the digital interactive group at Reel FX.
In today’s piece, Dan shares the process of creating Baby Turkey Trouble the official app of Free Birds which hit theaters in early November, 2013.
Elpida Voulgari is the co-founder of Avokiddo, a studio focused on creating high quality educational apps for young children. Avokiddo’s Beck and Bo has received several awards, including a 2013 Parents’ Choice Approved Award and was recognized as an App of the Week by Corona Labs. The studio’s latest title, Avokiddo Emotions, was featured on iTunes’ main banner in Education and graced by Apple as New and Noteworthy. Apple also handpicked both apps as “Best for ages 5 and under.”
In today’s piece, Elpida shares tips on developing children’s apps and discusses elements to consider when creating mobile content for youngsters.
Randy Lowenstein is a creative executive with over 15 years of experience in digital media. In 2011, he co-founded Megapops, an interactive children’s entertainment company focused on creating original content for touch devices. The company’s flagship property, Millie Was Here, is a series of book apps that follow the imaginary adventures of a real-life dog. The Millie Was Here series has been featured multiple times on the App Store.
If you’re developing Corona-powered apps for HID-controller-based environments, you might have wished that you can “simulate” the controller input similarly to how you simulate other aspects of your app. Now you can! In today’s guest tutorial, learn how to simulate HID controllers directly in the Corona Simulator.
Anders Linneman Hjarnaahas has worked in the web industry for 17 years and runs his own web agency, CPH Cloud, in Copenhagen, Denmark. With a solid background in ASP and ActionScript, Anders quickly picked up Corona SDK and began working on his first mobile game, CodeCrusher. In his guest piece, Anders writes on how he recreated the classic Mastermind board game for mobile devices with the launch CodeCrusher.
Nick Nebelsky, Creative Director and CEO of Intense Media, LLC, always dreamed of owning his own media company and now it’s starting to take shape. He and his writing partner, Dr. Mike Perko, Phd., just finished a multi-state book signing event at 7 Costco Clubs in the AZ and NC metro areas. Their book, Cornered! which also is available as an app, deals with a sensitive issue that children are faced with today – bullying. The book looks at the issue through the eyes of Sheldon, a square-shelled turtle.