Corona Geek #95 – Coronium Cloud Updates, Fire Phone, and Comparing App Store Notes

During this week’s Corona Geek Hangout, Corona Ambassador, Chris Byerly walked us through the latest version of Coronium Cloud code. He’s been hard at work adding user management, administrative tools, and enhanced push notification integration. We also had a round table discussion on Fire Phone along with some shared insights into whether Amazon’s App Store does better for developers, compared to Apple and Google Play.

Corona Geek #93 – Apple Rejects Rewards, LiquidFun Fluid Bodies, and Swift Programming Language

During this week’s Corona Geek Hangout, we discussed why Apple’s rejecting apps that offer rewards for video views and social sharing. We also talked about Corona SDK support for Google’s LiquidFun and walked through sample code to see how rigid bodies interact with fluid bodies. We also talked about Apple’s new Swift programming language and how it compares to Lua and Python.

Corona Geek #93 – Apple Rejects Rewards, LiquidFun Fluid Bodies, and Swift Programming Language

During this week’s Corona Geek Hangout, we discussed why Apple’s rejecting apps that offer rewards for video views and social sharing. We also talked about Corona SDK support for Google’s LiquidFun and walked through sample code to see how rigid bodies interact with fluid bodies. We also talked about Apple’s new Swift programming language and how it compares to Lua and Python.

Corona Geek #93 – Apple Rejects Rewards, LiquidFun Fluid Bodies, and Swift Programming Language

During this week’s Corona Geek Hangout, we discussed why Apple’s rejecting apps that offer rewards for video views and social sharing. We also talked about Corona SDK support for Google’s LiquidFun and walked through sample code to see how rigid bodies interact with fluid bodies. We also talked about Apple’s new Swift programming language and how it compares to Lua and Python.

Corona Geek #93 – Apple Rejects Rewards, LiquidFun Fluid Bodies, and Swift Programming Language

During this week’s Corona Geek Hangout, we discussed why Apple’s rejecting apps that offer rewards for video views and social sharing. We also talked about Corona SDK support for Google’s LiquidFun and walked through sample code to see how rigid bodies interact with fluid bodies. We also talked about Apple’s new Swift programming language and how it compares to Lua and Python.

Corona Geek #92 – Tools for Creating App Artwork

During this week’s Corona Geek Hangout, Corona Ambassador, Artist, and Children’s Book Author, Greg Pugh showed us a variety of tools he’s used for creating artwork for his apps. He also walked us through the process he uses to create custom art using Flash for his apps and interactive books.